import java.awt.Graphics;

                    public class Simple extends java.applet.Applet {

                        StringBuffer buffer = new StringBuffer();

                        public void init() {
                            resize(500, 20);
                            addItem("initializing... ");
                        }

                        public void start() {
                            addItem("starting... ");
                        }

                        public void stop() {
                            addItem("stopping... ");
                        }

                        public void destroy() {
                            addItem("preparing for unloading...");
                        }

                        public void addItem(String newWord) {
                            System.out.println(newWord);
                            buffer.append(newWord);
                            repaint();
                        }

                        public void paint(Graphics g) {
                            g.drawRect(0, 0, size().width - 1, size().height - 1);
                            g.drawString(buffer.toString(), 5, 15);
                        }
                    }

